Friday, December 20, 2013

GAI term 1 fianl project

 This is my final project in class, I remodel one of the 3D environment works from  the amazing artist, Alex Kam. For this environment scene, I had add more different texture than the original one,, like some kind of abandoned factory. I really enjoy what I did and learned so much from my mentor Ioannis Karathomas :)
 Using Maya, 3D coat, Headus and Photoshop



Eddy & Mimi Wedding Nov,2013







Finally, I have time to updated my blog. I created these two characters for Eddy and Mimi wedding, and they printed them out as 6 feet high. Also, whoever attended the wedding, they loved them :P
I used Zbrush and Maya to made them

Wednesday, August 7, 2013

Monday, June 24, 2013

Monday, May 20, 2013

Expert Interviews ???

http://www.animationcarnival.com/newsf/NewsDetail.aspx?NewsID=666

I was so happy that Animation carnival chose me, and show my artworks in their  vol-12 magazine in February. I was so proud of myself as a student, because I really work hard on my artworks and non stop to learn different softwares, and skills to create more works in the future. This is embarrassing when they called this "Expert interviews", but I really appreciated this opportunity and Thanks for  Manjeet Kumar. There will be more artworks coming soon.





 

Modeling helping Classmates

 My last quarter in CSULA, I was helping my classmates to modeled the characters for their capstones. Concept by Elissa, Eric, Jasmin, and Susan.

























Internship Characters

Finally, I have some time to update my blog, They are my characters during the Internship in 9k9 studio, and they are ready to put in the new game called BlackSad ( maybe in the future). I am happy I had done my first production work. However, they are not very unique characters but  my boss was happy what I  had done for those characters and I finished what he was asking for.


 Zbrush, Maya and render in Vray

Tuesday, April 16, 2013

current demo reel


I started the new demo reel on 4/3rd until 4/16th for Disney internship position  .... I hope the people, who is watching it will like it. I tried to turn Beauty and the Beast into 3D. If my computer didnt crash and render slow... I would make more models, but well, please pray for me :P and Thanks for who were helping me. Now time to pack stuff to move back San Francisco

Tuesday, December 25, 2012

Vampire



Just want to make something with incredible facial expression, so I made this vampire.
I learned so much about the neck's muscles when the mouth open.
Using Zbrush, maya, render in Zbrush and the final image done by photoshop.

Merry Xmas
:)



Tuesday, December 18, 2012

Ezreal ( Game Character modeling)




 This is a online game character from league of legends, Ezreal,  and I modeled that because i was doing Riot's art test. After i finished this character, I learned so much from it, like doing the low poly modeling, and hand paint the texture Map. The Quads is 3408 and Tris is 6806.
Hope you guys like it :P


Digital modeling of Bernini's David








I was inspired by Bernini's art work, Specially the statue "David, and I want to model him with human realistic skin texture

I using maya and Zbrush created the base mesh, and sculpted them all in Zbrush. Render in Zrbush and the final composition using Photoshop.
Thank you Rey Bustos was helping me with his back Muscles